Resuming Old Archetypes with MH2

Modern Horizons 2 is just around the corner and great changes seem inevitable in this balanced, stable format. Last week we saw which cards could be more interesting, fit into current decks, or give life to new archetypes.

 

This week we look at existing decklists to see where the new cards could work.

 

 

MONO RED 

 

MH2 Modern - MonoRed

Export to:
Creature (16)
4
Eidolon of the Great Revel
4
Goblin Guide
4
Monastery Swiftspear
4
Ragavan, Nimble Pilferer
Sorcery (16)
4
Flame Rift
4
Lava Spike
4
Rift Bolt
4
Skewer the Critics
Instant (8)
4
Lightning Bolt
4
Searing Blaze
Land (20)
4
Arid Mesa
8
Mountain
4
Scalding Tarn
4
Sunbaked Canyon
Cards 60

 

Mono Red has been played in Boros colors for a while and may actually return as a mono color. Ragavan, Nimble Pilferer and Flame Rift represent the two main additions and give a noticeable boost to the deck. We’ve discussed Ragavan a lot, and it’s likely to become the expansion’s most-played card due to its huge advantage. The less-sponsored Flame Rift has always been played in Burn Legacy and won’t struggle to find space in Modern.

 

                                       

 

The format will change considerably, so it’s too early to plan a sideboard. However, Gorilla Shaman, another new arrival, will most likely find a slot in almost all red sides. Its power level is unquestionable, and some artifact in the format is always played.

 

 

UW CONTROL 

 

MH2 Modern - UW Control

Export to:
Planeswalker (8)
2
Jace, the Mind Sculptor
2
Teferi, Hero of Dominaria
4
Teferi, Time Raveler
Creature (3)
3
Snapcaster Mage
Sorcery (2)
2
Supreme Verdict
Instant (22)
3
Archmage's Charm
4
Counterspell
3
Cryptic Command
2
Force of Negation
4
Opt
4
Path to Exile
2
Suspend
Land (25)
1
Castle Vantress
4
Celestial Colonnade
2
Field of Ruin
4
Flooded Strand
2
Glacial Fortress
2
Hallowed Fountain
7
Island
1
Plains
2
Scalding Tarn
Cards 60

 

Counterspell finally comes to the format thanks to Modern Horizons 2 and is a huge addition for control decks. A hard counter that gives safety and solidity to the deck, it’s the spell these archetypes lacked the most. The powerful cards and components are present to bring UW to the peak of its form.

 

                   

 

Suspend, for example, provides a time advantage against aggressive decks. Its combination with Teferi, Time Raveler forms a strong one-mana removal as the planeswalker’s ability prevents suspended cards from coming into play again.

 

                   

 

You will have to plan your sideboard to survive against Mono Red and UR Blitz, but this should be easy to do, and you won’t encounter many problems against other decks.

 

 

8 RACK

 

MH2 Modern - 8-Rack

Export to:
Creature (8)
4
Grief
4
Tourach, Dread Cantor
Sorcery (22)
2
Collective Brutality
4
Inquisition of Kozilek
4
Raven's Crime
4
Smallpox
4
Thoughtseize
4
Wrench Mind
Artifact (4)
4
The Rack
Enchantment (4)
4
Shrieking Affliction
Land (22)
4
Castle Locthwain
4
Mutavault
14
Swamp
Cards 60

 

Grief has been presented as a high-power card — an Unmask with a body that is destined to be played in many decks. It may fit best here since it complements the deck’s strategy. Imagine starting with land, discarding, playing Grief, and then throwing down a turn-two Smallpox. There’s almost nothing your opponent can do in response.

 

                   

 

Tourach, Dread Cantor is the other important addition. Its protection by white should not be underestimated. It will be sideboarded against aggressive decks, but it could be a difficult threat to manage in match-ups with Humans and GW Company.

 

 

MERFOLK

 

MH2 Modern - Merfolk

Export to:
Creature (30)
4
Cursecatcher
4
Lord of Atlantis
4
Master of the Pearl Trident
4
Merfolk Trickster
4
Silvergill Adept
2
Svyelun of Sea and Sky
4
Tide Shaper
4
Unsettled Mariner
Instant (6)
4
Force of Negation
2
Suspend
Artifact (4)
4
Aether Vial
Land (20)
4
Cavern of Souls
3
Island
4
Mutavault
1
Oboro, Palace in the Clouds
4
Seachrome Coast
4
Wanderwine Hub
Cards 60

 

Some newly printed cards could help the Merfolks return. The indestructible Svyelun of Sea and Sky requires you to draw a card every time it attacks, which is vital for a deck with limited resources. It resembles the popular Kira by providing Merfolks ward 1.

 

                   

 

Tide Shaper is an alternative, stronger version of Spreading Seas. As a creature it works better with the deck, and it can put pressure on the board. 

 

                   

 

Even though Teferi isn’t here to augment its ability, Suspend can still help you gain time against aggressive decks, and you no longer are forced to pay four lives to make a Dismember.

 

 

DOMAIN ZOO

 

MH2 Modern - Domain Zoo

Export to:
Creature (26)
4
Mantis Rider
4
Noble Hierarch
4
Scion of Draco
4
Shardless Agent
2
Snapcaster Mage
4
Territorial Kavu
4
Wild Nacatl
Sorcery (4)
4
Tribal Flames
Instant (8)
4
Lightning Bolt
4
Lightning Helix
Land (22)
1
Breeding Pool
1
Forest
1
Indatha Triome
1
Ketria Triome
1
Raugrin Triome
1
Steam Vents
2
Stomping Ground
1
Temple Garden
4
Verdant Catacombs
4
Windswept Heath
4
Wooded Foothills
1
Zagoth Triome
Cards 60

 

Modern Horizons 2 has come to our aid — one of the format’s decks that made history is likely returning to meta. I’ve always loved this archetype. The amount of strong cards is amazing, and it’s a pleasure to see and play.

 

 

Territorial Kavu is the first new addition. A drop to 2 is impactful, which is likely to be a 5/5 turn two thanks to the triomes, a substantial threat. Its two triggers are important. The first allows you to improve your card quality but possibly discard too much land. The second will be crucial in match-ups where your opponents wants to interact with their graveyard.

 

 

Scion of Draco finds a perfect spot that is boosted by triomes. It is a 2 mana 4/4 flying creature in most cases and provides creatures with nearly all existing abilities. 

 

 

AFFINITY 

 

MH2 Modern - Affinity

Export to:
Creature (26)
4
Frogmite
4
Memnite
2
Myr Enforcer
4
Ornithopter
4
Sojourner's Companion
4
Thought Monitor
4
Vault Skirge
Sorcery (2)
2
Thoughtcast
Instant (4)
4
Galvanic Blast
Artifact (8)
4
Cranial Plating
4
Springleaf Drum
Land (20)
4
Blinkmoth Nexus
4
Darksteel Citadel
4
Glimmervoid
4
Silverbluff Bridge
4
Tanglepool Bridge
Cards 60

 

Only those who played during the Mirrodin period will be able to appreciate what they are seeing. This Affinity List is far from what was one of the best decks in history, but it can be a starting point for lovers of this archetype.

 

 

Thought Monitor is a beautiful card, and it will often be one mana 2/2 flyier that makes you draw a card when it comes into play.

 

                                       

 

A new version of the banned, powerful Artifact Lands is present. They are indestructible and make the ability “Affinity with artifacts” usable again.

 

This deck can make starts that are difficult to contain, but there will be games where it won’t do anything. Think of it like Combo — you probably won if you played the whole hand in the first two turns, but if not, then it’s not doing so well.

 

Modern Horizons 2 is bound to shift the meta towards less-played decks, and the above are just some that could return. Adding something new will be a positive shock for a format that’s been stuck on the same decks for too long.

 

Image Copyright: (c) 1995-2020 Wizards of the Coast LLC, All Rights Reserved

 

1 thought on “Resuming Old Archetypes with MH2

Leave a Reply

Your email address will not be published. Required fields are marked *

Card image cap